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3.1
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Автор:  Apuch [ 05 дек 2014, 12:37 ]
Заголовок сообщения:  3.1

Some time after New Year, RIFT 3.1: “Storm at Sea” will be released. It includes Tyrant’s Throne, a “lost island of the dreaming sea”. This includes:

*New quests.
*Extension of Tier 1 raiding into a new raid, “Tyrant’s Forge”.
*New zone events.
*New Chronicle.
*New Raid Rift.

Автор:  Heartquake [ 05 дек 2014, 14:27 ]
Заголовок сообщения:  Re: 3.1

Лучше б они для начала нам старые ивенты запустили))

Автор:  Irbelle [ 05 дек 2014, 14:31 ]
Заголовок сообщения:  Re: 3.1

Да на этой неделе трионы даже хотфикс не смогли породить, какой еще 3.1 :D

Автор:  Apuch [ 05 дек 2014, 14:40 ]
Заголовок сообщения:  Re: 3.1

Irbelle писал(а):
Да на этой неделе трионы даже хотфикс не смогли породить, какой еще 3.1 :D

Так у них праздники были :ded: . На след неделе начинается новогодний евент а после нас ждет 3.1

Автор:  Apuch [ 23 дек 2014, 15:28 ]
Заголовок сообщения:  Re: 3.1

RIFT 3.1: Storm at Sea
Brief info was provided:

*3.1 will come out “hopefully some time in January” – Daglar.
*Expect more class balance in 3.1 since right now a lot of staff are on holidays.
*Possible increased Planar Attunement for 3.1. Not 100% sure, but Dalgar stated “I don’t know the answer to that, but I feel like the answer might be yes. I feel like it might be yes”.

Автор:  Apuch [ 03 янв 2015, 18:56 ]
Заголовок сообщения:  Re: 3.1

PTS Update for 2nd January 2015

Автор:  Apuch [ 09 янв 2015, 16:24 ]
Заголовок сообщения:  Re: 3.1

Mage Necromancer Changes
Most of the Mage Necromancer changes mentioned by Kervik should have made it to the PTS with the latest two patches this week.

Changes are as follows:

The Velocity buff from Elementalist can now be procced by Plague Bolt.
Reduce cooldown of Bone Frenzy to 15s.
Increase the healing from Essence Link by ~40%.
Change Symbiote to increase healing from Essence Link by 25/50%.
Increase ICD on Essence Link heal proc to 1s (currently the ICD is 0.5s). Add info on the ICD to the ability description.
Reduce channel time of Soul Purge to 4s. Increase damage by ~25%.
Reduce Heal from Improved Soul Purge to 0.15/0.3% of damage done.
Corpse Explosion – 15s duration. Deals X damage to up to 5 enemies around the affected enemy when damaged by the caster’s Plague Bolt. Deals Y damage to up to 5 enemies if the affected enemy dies. Consumes the caster’s Corpse Explosion and triggers their death explosion on all enemies hit.
Corpse Pile – Gives Corpse Explosion a 50/100% chance to spread to up to 5 enemies if hit by Grave Rot. Damage from the death explosion from Corpse Explosion deals an additional 50% of its damage over 6s to all enemies it hits.
The damage bonus from Bone Armor now affects the caster’s pets as well.
Last Gasp now deals X damage each time the affected enemy is healed once the maximum 5 stacks is reached and will no longer apply new stacks or refresh existing stacks.
Healing Exigency (Mastery) now also reduces the cast time of Mass Grave by 100%.
Reduce the duration of Mass Grave to 15s.
Reduce cooldown of Mass Grave to 1 minute.
Reduce cooldown of Empty the Crypts to 1 minute.
Reduce Charge cost of Empty the Crypts to 50.
Increase the damage of Plague Bolt by ~25%.
Deadly Plague now also applies to Corpse Talon.
Loyal Minion now sacrifices 25% of your pet’s health and gives the Mage a shield equal to 50% of the damage done. Reduced the duration of the control immunity effect to 5s.

Автор:  Brobert [ 18 янв 2015, 23:22 ]
Заголовок сообщения:  Re: 3.1

Новый красный кусок брони с ПТСа.Как ни странно из всех частей для апгрейда доступен только чест.Интересно компонент для апгрейда тоже на CQ они добавят с шансом в 10 раз меньше чем у обычного сердца?:D
Изображение
Изображение

Автор:  Brobert [ 18 янв 2015, 23:54 ]
Заголовок сообщения:  Re: 3.1

http://riftgrate.com/2015/01/17/pts-upd ... uary-2015/
Здесь более полный обзор по 3.1

Автор:  Apuch [ 19 янв 2015, 10:55 ]
Заголовок сообщения:  Re: 3.1

http://www.twitch.tv/roughraptors/b/611606753

Показали первого босса в 20-ке.

Автор:  Lerika [ 21 янв 2015, 00:03 ]
Заголовок сообщения:  Re: 3.1

Скоро буст ПВП шмоток:

Цитата:
Updates to Marauder Supply Cache Gear

Over the next few weeks we're going to be reviewing progression as a whole, across all aspects of RIFT.

First up are the drops from Marauder Supply Caches. The current rewards need a bit of love to keep in line with other areas of the game, so starting with this weeks patch expect to see a significant bump in power from the base rewards, as well as those from each upgrade tier.

Here's a few examples post revamp (the changes will be retroactive):

Изображение

Both rate of acquisition as well as upgrade costs are still up for review. While the first step was increasing the chance for equipment to drop, we're still exploring additional avenues to get the gear into your hands.

Next up we'll be reviewing what an additional upgrade tier looks like for Dreambreaker gear. What does it cost? Does it require a Heart of the Frozen? Should it be gated behind Prestige Rank and/or something else?

As this is something that could considerably reduce the power gap between what's currently available in PVP and Raids, or even give it a run for it's money, we'd love to hear your thoughts.


Автор:  Brobert [ 21 янв 2015, 00:50 ]
Заголовок сообщения:  Re: 3.1

Блин падали бы еще нужные.Мне за последнюю неделю с сундуков 30 упало 6-7 шмоток но все с крапо статами или не нужные уже ><

Автор:  Apuch [ 23 янв 2015, 07:53 ]
Заголовок сообщения:  Re: 3.1

RIFT 3.1: STORM AT SEA LAUNCHES JAN. 28

Автор:  Apuch [ 23 янв 2015, 10:26 ]
Заголовок сообщения:  Re: 3.1

Notice: Don’t Upgrade Other Ghar Essences Either!

Автор:  Apuch [ 27 янв 2015, 09:19 ]
Заголовок сообщения:  Re: 3.1

Цитата:
Greetings, Ascended!

A storm is on the horizon. Who knows what secrets it may hold?

ALL RIFT SHARDS, for both North American and European regions, will be coming offline at the same time for the update to 3.1: STORM AT SEA, as well as some server maintenance.

The shards will be unavailable on Wednesday at 12:00 AM PST / 8:00 AM GMT for approximately ** 11 hours ** -- although we hope to be up sooner than that.

Please note that both the length and start time for this downtime are different from our routine weekly updates and maintenance!

Server broadcasts will be going out before the shards come down, and all updates will be posted here as they happen.

See you then!

Автор:  Apuch [ 28 янв 2015, 10:58 ]
Заголовок сообщения:  Re: 3.1

Полное изменение ММа которые будут с 3.1
Код:
MARKSMAN
* Barbed Shot:
- Has changed places in the talent tree with Ranged Combat Mastery.
- Now deals minimal instant damage and applies a 15s bleed afterwards, with no movement required.
- While bleeding, it increases the chances of the target being critically hit by Marksman channeled abilities by 10%.
* Free Recoil: No longer a short term combat buff. Now a 1h self buff that persists through death. New description is: Rapid Fire Shot consumes a max of 2 Combo Points. Cast time of Deadeye Shot is reduced by 0.5s.
* Decoy: Has been removed. (And the crowd goes wild!)
* New Ability: Calculated Shot: Replaces Decoy. Instant cast, 12s cooldown ranged physical damage. Removes moveent buffs provided by Swift Shot and Hasted Shot. If a movement buff is removed, cooldown is set to 0. Awards 1 Combo Point.
* Ranged Combat Mastery:
- Has changed places in the talent tree with Barbed Shot.
- Now a 1hr self buff with a 10s cooldown and 10 energy cost.
- Increases ranged and channeled damage by 5%.
* Quick Reload: Now a passive that awards a Combo Point every 3s while the Rogue is out of combat.
* Rapid Extrication has been removed. With its removal, all Marksman abilities with cooldowns have had their cooldown timers reduced.
* New Talent: Flawless Precision: Has been added in place of Rapid Extrication. Now increases the damage of Swift Shot, Empowered Shot, Lightning Fury, Sentry Battery and Rapid Fire Shot by 10/20%.
* Sentry Battery: Is now a 3s Single Target channeled attack that awards Combo points each second channeled. 60s cooldown.
* Shoot to Kill: Now affects Sentry Battery.
* Lightning Fury:
- Now awards a Combo Point.
- Now has a 10s cooldown.
- The armor debuff portion now lasts 30s.
* Bull’s Eye: Now increases critical hit chance by 25% for 5s.
* Hasty Departure: Now causes On the Double to apply an absorb shield when used.
* Deaden: Now has a debilitate component in addition to the interrupt. A target can only be debilitated by Deaden once every 45s.

Автор:  Heartquake [ 28 янв 2015, 12:17 ]
Заголовок сообщения:  Re: 3.1

Народ если кто будет следить, напишите плиз когда патч будет доступен для скачки! По любому ведь раньше старта серверов)

Автор:  turbocom [ 28 янв 2015, 12:19 ]
Заголовок сообщения:  Re: 3.1

А насколько выключили сервера, а то я ломанулся а мне, бла бла бла, сервера в дауне.

Автор:  Heartquake [ 28 янв 2015, 12:19 ]
Заголовок сообщения:  Re: 3.1

Вроде как до 10 вечера

Автор:  turbocom [ 28 янв 2015, 12:44 ]
Заголовок сообщения:  Re: 3.1

то есть до 18 по мск? что то долговато.

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