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Предварительные изменения 2.1
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Автор:  Teliol [ 29 ноя 2012, 09:12 ]
Заголовок сообщения:  Предварительные изменения 2.1

We have been working on a couple things over the last few days and wanted to let you all know some changes coming to the Warriors in 2.1, which is just around the corner.

There have been several bug fixes, these are just some of the ones I have seen talked about here.
Electricity Blast - Only able to be used by one member of a raid. This will be fixed in 2.1
Hardened Defenses - Giving too low of a bonus. This will be fixed in 2.1
Accord of Power - Duration is not increased with Energy Retention. This will be fixed in 2.1
Empowerment - Not giving the enhanced Endurance buff. This will be fixed in 2.1
Unstable Reaction - Not generating Aggro properly. This will be fixed in 2.1.

We will also be adding in a few buffs.
Void Knight - Will be getting another 5% bonus to Endurance.
Tank Mitigation - Warrior tank mitigation currently seems to be about 10% behind the Cleric and the Rogue. We have been looking into this and will have it fixed for 2.1.
Paragon Damage - This is currently behind by a significant amount, it will be buffed for 2.1.

We are also looking into other issues and these will not be the only changes. I just wanted to give you all a preview of some of what to expect.

Автор:  Exele [ 29 ноя 2012, 10:36 ]
Заголовок сообщения:  Re: Предварительные изменения 2.1

попутно цитата с Реддита:
Цитата:
Hi. I play a warrior dps/tank in Special Olympics. Currently dps but im also the main warrior tank. Warrior tank is currently broken due to many complex factors. Atrius(Warrior Dev) said today that it will get fixed in 2.1. Warrior dps is currently not in a good place. If u want a dps spec that is comparable to any other class we only have 1. 51rb 23champ 2 tempest. Any other spec is not even close to any other classes best specs.

Автор:  Sartarius [ 29 ноя 2012, 11:11 ]
Заголовок сообщения:  Re: Предварительные изменения 2.1

Печально это. Но танкуется нормально.

Автор:  Teliol [ 29 ноя 2012, 12:20 ]
Заголовок сообщения:  Re: Предварительные изменения 2.1

Ну вот говорят что варов танков апнут.

Автор:  Yusa [ 29 ноя 2012, 12:32 ]
Заголовок сообщения:  Re: Предварительные изменения 2.1

а я-то думаю почему везде советуют танчить клеро/рогами

Автор:  Gralf [ 30 ноя 2012, 15:02 ]
Заголовок сообщения:  Re: Предварительные изменения 2.1

Варов танков в экспертах пугах не видел. Одни клеры и роги.

Автор:  Exele [ 05 дек 2012, 09:41 ]
Заголовок сообщения:  Re: Предварительные изменения 2.1

Цитата:
I know many of you have been waiting with baited breath. So here is a list of some of the upcoming changes. Tempest

Discharged Defenses now includes the text "And Resistances"
Reduced Internal cooldown on Arc so it plays better with Wavelength

Paragon

Removed the Damage debuff on Alacrity
Strike Like Iron now has a 15s buff
Reduced Internal cooldown on Sweeping Blades and Shifting Blades so they play better with Alacrity

Warlord

Ready Posture now only reduces damage by 20% instead of 40%.
Down and Dirty has changed, now it just increases damage by 2/4% and decreases damage taken by 2/4%.
Tactical Surge now also increases healing taken
Seasoned now also increases the healing on Recovery Posture

Paladin

Pacification is no longer a debuff on the target but is a buff on the Paladin. This is so that the Paladin gets this bonus against all enemies, not just the one he hit with PacifyingStrike
Light’s Benediction is no longer a debuff on the target but is a buff on the Paladin. This is so that the Paladin gets this bonus against all enemies, not just the one he hit with Light's Benediction.
Shield of the Light has been changed to Aegis of the Light, which Reduces incoming damage by 20% for 4 seconds. 30s Cooldown.

Reaver

The Mitigation bonuses from Binding of Death are now always up, the player no longer needs to trigger them
The Mitigation bonuses from Power From the Masses are now always up, the player no longer needs to trigger them
Plague Eater has become Crest of Consumption, which Reduces incoming damage by 20% for 4 seconds, and increases Soul Feast Healing by 20% for 15s. 30s Cooldown.

Void Knight

Unstable Void is now a 1 hour self buff that increases the damage they do, increases their endurance, and reduces the damage they take.
Power Shield now consumes up to 5 Pacts to reduce incoming damage by 20% for 4 seconds. 30s Cooldown.

The largest omission from this list is Champion ST damage changes. Unfortunately Tanking issues have taken most of my time, I elected to push Champion Single Target off because their AOE is still decent, so they are filling their role, and with Paragon buffed it that should help with DPS issues. But they are still on my list.


у паладина довольно приятные изменения и возможно даже имеет смысл брать 58 поинтов, ради еще одного сейва, но не факт.

Автор:  Boruriinedrei [ 05 дек 2012, 09:43 ]
Заголовок сообщения:  Re: Предварительные изменения 2.1

Пруфлинк в студию!

Автор:  Sartarius [ 05 дек 2012, 09:47 ]
Заголовок сообщения:  Re: Предварительные изменения 2.1

У ВК тоже отличные, не надо тратить постоянно 1 ГКД в пустую.

Автор:  Exele [ 05 дек 2012, 09:53 ]
Заголовок сообщения:  Re: Предварительные изменения 2.1

Boruriinedrei писал(а):
Пруфлинк в студию!

http://forums.riftgame.com/official-rif ... dates.html

Автор:  Sartarius [ 11 дек 2012, 15:33 ]
Заголовок сообщения:  Re: Предварительные изменения 2.1

Бист бесполезен на данный момент - http://forums.riftgame.com/rift-general ... geons.html

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