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Изменения DPS воинов в 1.1 http://arm-dearg.ru/forum/viewtopic.php?f=9&t=228 |
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Автор: | Teliol [ 24 мар 2011, 11:17 ] |
Заголовок сообщения: | Изменения DPS воинов в 1.1 |
RIFTBLADE * Earth Burst: Now properly interrupts elites and other high level mobs. * Avatar of Wind: Fixed a bug causing the tooltip of this ability to report improper values. * Rift Surge: Can now be removed with abilities that remove Curses. Now has a 30 second cooldown instead of 10 seconds and is no longer adjusted by Attack Power. * Flamespear: Now has a cooldown of 6 seconds and has its damage slightly increased to reflect the longer cooldown. * Burning Blood: Now deals damage based on 10-30% of the character's Strength. PARAGON * Strike Like Iron: Ability is no longer on the global cooldown. Increased from a 10-30% damage buff up to a 16-48% damage buff, with the value doubled for follow-up attacks. * Death Touch: Due to the Strike Like Iron changes, damage of Death Touch has been lowered. * Force of Will: Due to the Strike Like Iron changes, damage bonus to follow-up attacks from Force of Will has been reduced from 20 per point to 10 per point. * Path of the Wind, Path of the Raptor: Now have cooldowns of 6 seconds and a slight increase in damage due to the longer reuse time. * Dual Strike: Fixed a bug causing this to do less damage than intended - as a result, damage from this ability has increased. * Deadly Grace: Increased from 7% of Dual Strike damage per point to 9% Dual Strike damage per point. * Weapon Master: Increased from a 4-20% chance to gain a second attack point up to a 10-50% chance. * Rising Waterfall: Damage increased. * Turn the Blade: Damage increased. * Flurry: Damage lowered. CHAMPION * Debilitating Strike: Made the tooltip for the debuff from this ability more clear. * Titan's Strike: Damage has been lowered and the stun has been reduced to 1-3 seconds, down from 1-5 seconds. * Mark of Extermination and Mark of Inevitability: Will now cause the target to attack. Рифта и чампа ослабили, а вот парагона мне кажется усилили, SLI выглядит неплохо. Ну, короче, маги ныли ныли и донылись. Кстати, магов как-то усилят. |
Автор: | Goodwind [ 25 мар 2011, 08:55 ] |
Заголовок сообщения: | Re: Изменения DPS воинов в 1.1 |
лол, у меня ДПС-ный билд для инстов как раз Чемп+рифтблейд а соло ривер+рифт, кач на копьях как раз.. вообще "радует" этот нерф. Хотя если адекватно повысят дамаг с копья, то я не против. |
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