== GAME UPDATE ==
GENERAL
* Fixed an issue where clicking abilities with ground targets while moving the mouse would cause abilities to not be cast.
* Dying during click to move will no longer cause you to continue to move to the same location once alive.
* Fix a crash that could happen when the computer is locked while loading the game.
* Damage will no longer tick while dead.
GRAPHICS
* We're taking another stab at the tint corruption issues that occasionally happen. Yes, that's the bug that caused your armor to change to wacky colors! Please let us know if they're still occurring and if they fix themselves after about a minute. (Which they might, now!)
* The "Enable Detail Objects" advanced video setting will now adjust your visual quality immediately when applied, instead of waiting for a load screen.
* Animated objects now respect level of detail settings so that they decrease in quality as you get further away from them.
RIFT STORE AND SERVICES
* Users no longer need to relog from Glyph after purchasing Primalist for it to be available.
* A user with the maximum number of character slots cannot purchase the Character Slot Extension item from the Store.
* Key to Dimension: Tulan is now available on the Rift Store under Dimensions -> Keys!
ADDON API
* Added addon support for using mounts. This now allows for the requested feature of random mount selection!
UI AND SETTINGS
* The Dimension help tips have been updated!
* Fixed the wardrobe preview to properly show dyes when adding/removing appearances.
* Added a shortcut button to the Crafting Window to help buy reagents quicker.
* Added two color settings for tooltip descriptions of collected and uncollected items.
* Titles now have consistent capitalization in the selection menu.
* Item tooltips will now contain crafting profession information when you mouse over an item that is used as a crafting material. The tooltip will now tell you all professions that use that item in recipes and what the minimum crafting level needed.
* Fixed a bug preventing the Tier 3 Guard tooltip from appearing in the client.
* Fixed an issue with text alignment on the welcome dialog.
WARDROBE
* You can now apply temporary vfx runes to your wardrobe weapon slots!
- Right click on the rune then apply it to a wardrobe weapon slot.
- Clearing the wardrobe weapon slot will also clear the rune.
- Applying any runes to your wardrobe weapons will not apply any stat changes from the rune.
- This is only for wardrobe weapon appearance. You can still get the stat effects by applying the rune to your regular equipped weapon.
STATS & MECHANICS
* Dodge Rating now increases your Maximum Absorb amount by 5 points per point of Dodge Rating on your character.
* Effects which deal damage based on the amount of damage a triggering attack dealt now calculate their damage off of Absorbed damage as well as standard damage.
- For example: If a Tempest Warrior activates Arc and then attacks a target who has an Absorb effect, Arc will deal damage based on the total damage dealt to the target's shield+hitpoints.
- Previously, it would only deal damage based on damage dealt to the target's hitpoints.
SOULS
MAGE
* Almost every Mage ability has had a damage calculation formula adjust for its Base Damage. Please see
this post for a comprehensive breakdown.
CLERIC
* Almost every Cleric ability has had a damage calculation formula adjust for its Base Damage. Please see
this post for a comprehensive breakdown.
MASTERIES
* Increased Diversify from 2.5% damage per stack up to 3% damage per stack.
JUSTICAR
* Resplendent Embrace: Fixed a bug which caused this ability to calculate its max health boost without including health from stats on items. This ability's effectiveness now properly scales with equipment.
DEFILER
* Pain Transmission has been redesigned. This ability is now a foe-targeted spell which deals damage to the target and up to 4 nearby enemies. Its damage has been substantially increased, but is now divided between the number of targets struck.
PRIMALIST
* Fixed an issue preventing the Vampiric Essence Planar Attunement ability from triggering for Primalists.
MASTERIES
* Savage Blow now deals Ethereal damage over 12 seconds, rather than instant Physical Damage.
* Savage Blow's damage is now increased by 20% for each of your DoT effects on the target, up to a maximum of 100% increase.
* Savage Blow’s initial damage has been reduced by 50%.
* Fixed a bug causing Spiritualism's buff tooltip to misreport its outgoing damage.
PRESERVER
* Fixed a bug causing Estuary to consume Hasty Blossom buffs.
WARRIOR
REAVER
* Fixed an issue where Necrotic Wounds, Soul Sickness, and Flesh Rot displayed 40m range but was actually 30m.
ZONES AND EVENTS
EPIC QUESTS
* Nightmare Saga: Return to Empyrean Core now counts towards the quest In Fellowship.
EMBER ISLE
* Quest: A Valuable Offering: This quest is now completable by Primalists.
GOBORO REEF
* Quest: Braving the Dream: This quest has been changed to require use of an item as opposed to temporary abilities.
KINGSWARD
* Quest: Battle Preparations: The Dawnkeeker Construct will now perform as expected when summoned against the group of soldiers.
MOONSHADE HIGHLANDS
* Merchants: Scheym Anhew, the Planar Merchant in Three Springs, no longer requires a minimum level for displaying his wares.
* Quest: Runic Recall: Fixed an issue that would cause the Runemasters and Assasins that attack on the final step to spawn to soon.
* Quest: The Churning Fates: Fixed an issue that would sometimes prevent the Shadebound Monstrosity from appearing.
PLANETOUCHED WILDS
* Fixed the placement of some unreachable artifacts.
* Quest: General: Fixed an issue that would sometimes cause Daily questgivers in Shal Korva, Woe, Khort, and Jad to not respawn after being killed.
SCARLET GORGE
* Quest: Stone Cold Survivors: Fixed an issue that could sometimes cause the survivors to not leave the cave.
STILLMOOR
* Quest: The Spirit Walk: This quest can now be completed by Primalists.
* Quest: Spirit Animus: This quest can now be completed by Primalists.
TARKEN GLACIER
* Dalendel the Reanimated: This creature will no longer fly beneath the ground.
Quest: Profane Expanse: The Rhenke Raiders will no longer attack Ikbarru if he gets too close to them.
DUNGEONS AND RAIDS
CHRONICLES
* When a player enters the Random Chronicle queue, the player can repeat a particular chronicle as many times as the player wants, as long as the player has sufficient charges to do random chronicles.
* If a chronicle is completed as a non-random chronicle, the player will remain locked out of the non-random version of the chronicle as long as the timer hasn't expired, but can still complete a random version of the chronicle
ITEMS
* All mounts can be taught to swim underwater with the Underwater Mount Training item
* Proc Effects on Relic Ranged weapons from Rhen of Fate no longer enhance the damage or healing of other Nightmare Tide procs.
* Token Boost effect buffs now correctly state that they boost the income of Fragments of Madness but not Fragments of Darkness.
* Drowned Prophet's Coif now has a credit price on the store.
CRAFTING
* The drop rate and amount of Imperishable Motes have been greatly increased from Crafting Rifts.
DIMENSIONS
* Planetouched Wilds dimension items have been added to the Dimension Item Grab Bags and Uncle Stan's Super Secret Lure.
AUDIO
* Fixed missing sounds for Preserver abilities Serenity, Essence Flow, and Bound.
* Fixed a case where the Fae Yule sledding whoosh sound could get stuck on.